So we moved in with a few friends. A bunch of geeks just like me… fine move :) We call our house the “Geekarium”. And of course, we play video games. Or more specifically, we play War Thunder, a WW2 airplane simulation.
I like to pretend these planes are real, and the keyboard is not enough. Arduino to the rescue :)
A bit of history
The Supermarine Spitfire is probably one of the best known aircraft out there. A legend, dare I say.
Created a bit before WW2, the Spitfire was used along the Hurricane during the Battle of Britain, to successfully deflect german bombers.
It was fitted with a Merlin engine and beautiful elliptical wings, which made him very recognisable among the other airplanes.
Read more about this masterpiece of history on its wikipedia page.
So I started building this panel…
So yes, I’ve fallen in love again with airplanes. So much that I actually decided to supplement my joystick with a custom control panel. You know, for all those things that usually remain on the keyboard: start engine, landing gear control, flaps etc.
No blueprints yet, only experimenting some stuff with my arduino. Roughly, what I came up with until now is a sketch that monitors one or more digital inputs, and reports on the serial port.
Also available on github: https://github.com/aspyct/spitfire.
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To be continued
As you can see, this is far from finished… Read the post for day #2.